Win32 API programs


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1. Ecological modeling of life in the ocean
The ocean is a field, its size is 15 X 10 (borders of cells are invisible). There're 3 kinds of creatures in the ocean:
  1. algae. They're just decoration. If an alga is placed in the cell nobody else can move into that cell. Algae can't move.
  2. predators move and eat fish. If a predator can't eat any fish for 5 cycles it dies (then it just disappears from the screen). If a predator doesn't die in 5 cycles it spawns (that is it bifurcates)
  3. fish (prey) moves and spawns in 5 cycles.
There're 3 buttons on the application's main window:
  1. The "Begin" button creates a new arrangement of creatures by means of random numbers.
  2. The "Continue" button runs the next cycle of the ocean life.
  3. The "Cancel" button closes the application.
The hierarchy of classes:
The hierarchy of classes
Class Cell - cells of the ocean.
Class Obs (obstacle) - algae.
Class Prey - fish.
Class Predator - predators.

The main purpose of modeling is watching change of amount of fish and predators.

The project was created in Borland C++ 5.02 but only Win32 API functions were used.

Download the sources of Ocean


2. TicTacToe Program (on the field 3X3)

The computer plays a game of TicTacToe with the user.
The project was created in Borland C++ 5.02 but only Win32 API functions were used so the project
can be compiled and built by means of any IDE.

Download the sources of TicTacToe

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Автотехника Сантехника Флора Косметика Одежда Часы